Learn Amp Glossary
Overview
This glossary provides definitions of key terms and concepts used throughout Learn Amp. Use this as a quick reference guide to understand the platform's terminology.
- 1 Overview
- 2 Content Hierarchy
- 3 Learning Content Types
- 4 Assessment Content
- 4.1 Quiz
- 4.2 Question Bank
- 4.3 Survey
- 4.4 Exercise
- 5 Events
- 6 User Organisation
- 6.1 Team
- 6.2 Advanced Grouping
- 7 Content Organisation and Skills Taxonomy
- 7.1 Tag
- 7.2 Skill
- 7.3 Roles (Skills Role)
- 7.4 Opportunity
- 8 System Roles
- 9 Tasks & Assignments
- 9.1 Task
- 10 1-to-1s
- 10.1 1-to-1
- 10.2 1-to-1 Template
- 10.3 Cycle
- 10.4 Talking Point
- 10.5 Action Point
- 11 Objectives & OKRs
- 11.1 Objective
- 11.2 Key Result
- 12 Community & Engagement
- 12.1 Discussion
- 12.2 Q&A
- 12.3 Note
- 13 Completion & Recognition
- 14 Dashboards & Reporting
- 15 AI Features
- 15.1 Volt
- 16 Integrations
- 16.1 Integration Types
- 16.2 SCIM
- 17 User Profile
- 17.1 Custom Field
- 18 Visibility Settings
- 19 Content Lifecycle
- 19.1 Archiving
- 19.2 Go-Live Date
- 19.3 Expiry Date
- 19.4 Draft
- 20 Related Terms
Content Hierarchy
Learn Amp organises learning content in a three-level hierarchy:
Level | Description |
|---|---|
Item | A single piece of content (e.g. one video, article, or document) |
Learnlist | A structured list or sequence of items (like a playlist) |
Channel | A broader container that can include both items and Learnlists |
Learning Content Types
Item
An Item is the foundational unit of learning content in Learn Amp. Items can be various types:
Written Content:
Article – Text/HTML content for reading
Document – Downloadable PDFs, Word docs, PowerPoint presentations
Book – Longer-form reading material, multi-chapter content, ebooks
Audiovisual Content:
Video – Video files or embedded players (YouTube, Vimeo, etc.)
Audio – Podcasts, audio files, sound recordings
E-learning – SCORM/xAPI packages, interactive learning modules
Infographic – Visual information graphics
Slides – Presentation slides
Activity Content:
Project – Project-based learning activities
Classroom – Instructor-led classroom sessions
Coaching – One-on-one coaching sessions
Webinar – Live or recorded web seminars
Action – Offline activities to be completed
Assessment Content:
Test – Knowledge assessments
Q&A – Question and answer format
Other:
Link/Website – External websites and third-party resources
Announcement – Company announcements
Newsletter – Newsletter content
Learnlist
A Learnlist is a curated sequence of learning content - think Spotify-style playlists, but for learning. Learnlists help guide learners through a structured journey or course, combining different content types into one cohesive experience.
Key Features:
Structure Types:
Ordered – Items shown in sequence but learners can skip around
Locked – Items must be completed in strict order
Completion Tracking:
Absolute – Once complete, stays at 100% even if content is added later
Dynamic – Completion adjusts when new items are added
Pass Scores – Optional scoring thresholds for learnlists which contain assessments
Summary Pages – Display learner progress and achievements at the end
Certificates – Award certificates upon completion
Additional Recommended Content – Optional extras that don't affect completion
Sections – Group items into logical sections within a learnlist
Channel
A Channel is the broadest container in Learn Amp's content hierarchy. It can include multiple Learnlists, standalone Items, Quizzes, Surveys, and Events—think of it as a category or topic area.
Channel Features:
Contains Items, Learnlists, Quizzes, Content Surveys, and Events
Supports ordered, locked, or locked-until-tasked structures
Completion tracking (absolute or dynamic)
Discussion and Q&A support
Certificate auto-assignment
Assessment Content
Quiz
A Quiz is a knowledge assessment tool. Quizzes contain questions that test learner understanding and can be:
Added to Learnlists and Channels
Configured with pass scores
Set with time limits
Used for compliance verification
Auto-generated from content using AI (Volt)
Question Types:
Multiple Choice – Select one or more correct answers
True/False – Binary choice questions
Yes/No – Binary choice questions
Drag and Drop – Match items by dragging
Question Bank
A Question Bank is a reusable pool of quiz questions. Question banks allow you to:
Create collections of questions organised by topic
Randomly select questions from the bank for each quiz attempt
Reuse questions across multiple quizzes
Specify how many questions to pull from each bank
Survey
A Survey collects feedback, opinions, or self-assessments from learners. Unlike quizzes, surveys don't have right/wrong answers.
Question Types:
Free text
Opinion scale
Poll
Radio button (single choice)
Dropdown
Multiple choice
Survey Uses:
Learner feedback
Pulse surveys
1-to-1 meeting preparation
Post-training evaluation
Exercise
An Exercise is a practical task attached to an Item that requires learner submission. Exercises enable hands-on learning and skill demonstration.
Exercise Features:
Attachment Requirement – No attachment, optional, or required
Self-Record – Learners can record video/audio submissions
Scoring Types:
Pass/Fail
Scoring assessment (rubric-based)
No assessment
Completion Types:
Any submission is made
Submission scored
Manual sign-off
Pass score required
Sign-off – Can require sign-off from managers, coaches, or specific users
Events
An Event represents scheduled learning activities such as workshops, webinars, classroom sessions, or training days.
Event Features:
Event Sessions – Multiple sessions/dates for the same event
Enrollment – Learner sign-up and capacity management
Waitlists – Automatic waitlist when sessions are full
Reminders – Automated notification reminders
Attendance Tracking – Mark attendance and completion
CPD Points – Award continuing professional development points
Enrollment Types:
Selected Sessions – Learners choose which session to attend
All Sessions – Learners must attend all sessions
Unscheduled – Events without fixed dates to gather interest
User Organisation
Team
A Team groups users together, typically representing departments, locations, or functional groups. Teams are used for:
Visibility control (who can see what content)
Task assignment
Reporting and analytics
Manager relationships
Team Types:
Standard – Traditional organisational teams
Social – Community-focused teams with social features
Team Privacy:
Public – Visible to all users
Private – Visible to members only
Secret – Hidden from non-members
Advanced Grouping
An Advanced Grouping is a dynamic audience defined by filter rules. Advanced groupings automatically include users who match specified criteria.
Use Cases:
Target content to specific user segments
Assign tasks to dynamic audiences
Create reports for specific populations
Automate user inclusion based on profile data
Features:
Filter by custom fields, teams, locations, roles, etc.
Automatic refresh at configurable intervals
AND/OR filter logic
Real-time user count
Content Organisation and Skills Taxonomy
Tag
Tags are keywords that help categorise and make content searchable. Tags:
Apply to Items, Learnlists, and other content
Improve content discoverability
Recommendations for tags can be auto-generated by AI
Skill
A Skill represents a competency or capability that can be:
Associated with learning items and events
Associated with learnlists and channels, via the items and events they contain
Organised into categories
Assigned to users
Tracked for development
Linked to job roles
Used for skills gap analysis
Also known as Topics, when the Skills feature is not enabled.
Skill Features:
Skill Categories – Group related skills
Skill Levels – Rate proficiency levels
Skill Associations – Link related skills together
AI-generated skill tags on content
Roles (Skills Role)
A Role represents an occupration or job position within the organisation. Roles,
Have associated required skills
Can define skill level requirements
Support career path hierarchies (advancement paths)
Help users understand skill gaps for target roles
Roles Features:
Role Categories – Group related roles
Key Responsibilities – Define role expectations
Primary Role – User's current role
Target Role – User's desired role for career development
Opportunity
An Opportunity is an internal mobility posting. Opportunities:
Define required occupations and skills
Show skill match percentage for users
Can require verification by specific individuals
Enable internal career mobility
System Roles
Learn Amp has several user system roles with different permissions:
Role | Description |
|---|---|
Viewer/Learner | Standard user who consumes learning content |
Curator | Can curate and manage content |
Reporter | Access to reporting and analytics |
Learning Designer | Can create and manage learning content |
HR | Human resources administrative access |
Admin | Administrative access within their company |
Owner | Full access within their company |
Manager Role:
Managers have additional permissions to:
View team members' progress
Assign tasks to direct reports
Access team reporting
Conduct 1-to-1 meetings
Sign off on exercises
Secondary Manager:
A user who has manager-like permissions for a team without being the primary manager.
Tasks & Assignments
Task
A Task is an assignment of learning content to users with a deadline. Tasks can be:
Assigned to individuals, teams, or advanced groups
Mandatory or optional
Recurring (repeat on schedule)
Tracked for completion status
Task Statuses:
Pending – Not yet started
Started – In progress
Completed – Finished
Overdue – Past deadline but incomplete
Expired – No longer active
Taskable Content:
Items
Learnlists
Channels (Carousels)
Quizzes
Surveys
1-to-1s
1-to-1
A 1-to-1 is a scheduled meeting between a manager (reviewer) and team member (reviewee). 1-to-1s support:
Talking points and action items
Note-taking
Linked surveys
Progress tracking
Objectives review
Task discussion
1-to-1 Statuses:
In Progress – Meeting is active
Finalised – Meeting is complete
Overdue – Past deadline but not finalised
1-to-1 Template
A 1-to-1 Template defines the structure and default content for 1:1 meetings. Templates can include:
Default talking points
Default action points
Linked surveys
Standard notes
Cycle
A Cycle schedules recurring 1-to-1s or surveys. Cycles define:
Recurrence frequency (daily, weekly, monthly, etc.)
Assigned recipients (individuals, teams, or company-wide)
Deadline rules
Start dates
Talking Point
A Talking Point is a discussion topic for a 1-to-1 meeting. Talking points:
Can be added by either party
Come from templates or created ad-hoc
Track completion status
Action Point
An Action Point is an action item arising from a 1-to-1 meeting. Action points:
Have assignees
Track completion status
Can carry forward to future meetings
Objectives & OKRs
Objective
An Objective is a goal that users work towards. Learn Amp supports OKR (Objectives and Key Results) methodology.
Objective Levels:
Self-development – Personal growth goals
Individual – Assigned by managers
Team – Team-wide objectives
Company – Organisation-wide objectives
Objective Features:
Start and end dates
Status tracking (Not Started, On Track, Behind, At Risk)
Parent/child alignment (golden thread)
Progress percentage
Notes and comments
Key Result
A Key Result is a measurable outcome that indicates progress towards an objective. Key results have:
Completion Types:
Self-certify (percentage-based)
Pass score (numeric target)
Maintain (keep within range)
Target values (from/to)
Current result tracking
Individual ownership
Status indicators
Community & Engagement
Discussion
A Discussion is a comment or conversation thread on learning content. Users can post discussions on:
Items
Learnlists
Channels
Events
Discussions enable social learning and peer-to-peer knowledge sharing.
Q&A
Q&A (Questions & Answers) allows learners to ask questions about content and receive answers from experts or peers. Unlike discussions, Q&A is specifically for question-answer format exchanges.
Note
A Note is a comment that can be attached to various entities: